#pragma once
#include "sprite.h"
class softblock_1x1 : public sprite {
public:
    softblock_1x1();
    ~softblock_1x1();
    virtual void draw();
    virtual void update();
    IMAGE* imgSoftBlock_1x1;
};
// 创建 SoftBlock_1x1 实例的函数
sprite* createSoftBlock_1x1();